Destiny, Bungie
Aubrey Pullman: Environment lighting
Ryan Ellis: Lighting/Tech Art Lead • Mark Goldsworthy: Sky Lead • Mick Buckmiller: PVP Art Lead












Counter Strike: Global Offensive - Monastery, Hidden Path Entertainment
Aubrey Pullman: Lighting, tone-mapping/post-processing, environment concept, architectural massing, terrain modeling, environment assembly.
Jay Prochaska: Art Direction • Steve Kramer: Design • John Thacker: Concept Art • Jami Moravetz & Lex Story: Modeling, Texturing






Personal Projects
Aubrey Pullman: Lighting, materials, some modeling. cameras and rendering





