
Aubrey Pullman
3D World Builder & Lighting Artist
I am currently working on contract at FXVille in Seattle as a world builder for the upcoming Call of Duty: Black Ops game.
My specialization is in lighting, but I am skilled in most aspects of 3d graphics including modeling, texturing, rendering, compositing, and cameras.
In the last 12 years I have shipped 4 AAA games, a suite of animations for the California High Speed Rail Association, and many other smaller projects.