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About Aubrey Pullman
3D World Builder & Lighting Artist
I have just wrapped up work as an environment and lighting artist on CounterStrike: Global Offensive. My prior project was Call of Duty: Black Ops for the Nintendo Wii.
My specialization is in lighting, but I am skilled in most aspects of 3d graphics including modeling, texturing, rendering, compositing, and cameras.
Since 1997 I have shipped numerous AAA games, a suite of animations for the California High Speed Rail Association, and many other smaller projects.
Contact & Resume
You can find my photography work at: